D&D character concept: a skill-monkey rogue, but all of your skill checks are narrated in terms of traditional thievery exploits.
Rolling Acrobatics to reduce falling damage? No, you’re dodging the ground.
Rolling Survival to obtain provisions? You mean pickpocketing the forest!
Rolling Medicine to treat a wound? You’re simply un-stabbing them – it’s an elementary trick for someone as skilled at knifeplay as you are.